ComputationalCulture

ComputationalCulture

Digital media, small-scale consumer devices and pervasive communication facilities are now omnipresent in our daily activities. The way we live, work, play, communicate and interact with each other is in permanent flux due to the influence of these emergent technologies. A computational culture is becoming essential for our society, from the world-class researchers to the online gaming addicts. The usage of SMS, videoblogs, iPods and virtual reality environments is now a part of our contemporary culture.

The Competence Center Computational Culture (C4) is a research and development center within DFKI (the German Research Center for Artificial Intelligence), founded to coordinate and conduct research on the cultural and social changes resulting from the interplay with cutting-edge technologies. Our research is aiming towards real-world applications for supporting artists, museums, scientific communities as well as the entertainment-industry and next generation mobile commerce. The C4 becomes a focal point for previous and ongoing projects at DFKI concerning these topics.

Our vision is for the C4 to become a major hub in the international etwork of creatives and scientists working on transdisciplinary approaches for gaining high-level knowledge about best-practices for methods, tools and platforms. With the help of our network of international partners we offer onsulting services, streamlined development and open-source tools to transform this vision into reality.

Head: Dr. Stephan Baumann